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SEASONS GREETINGS
For this years season greetings we teamed up our best six GPUs for a little stress test. What some people might call a "test scene", we turned into our 2011 Christmas card. A particle system for some semi-heavy poly count, lots of anisotropic depth-of-field (but no motionblur) for nice bokeh effects blended with heavy transparencies and a good old "20" in the refraction depth spinner. (A ten in reflection by the way.) The light setup was basic: three Vray area lights and off we went. What we got in return were around 1900,000 rays per second casted into the scene and around 580MB were used. The noise level after 2500 rays per pixel was acceptable, achieved in a whooping 53 minutes and 15 seconds. Not bad at all for a 2k image... Click here to view the raw rendering at full resolution. You gotta love the power of GPU rendering! Merry Xmas and A Happy New Year to Everyone. |

